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	<title>Game Buzzard</title>
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		<title>New Xbox 360 Controller</title>
		<link>http://www.gamebuzzard.com/new-xbox-360-controller/</link>
		<comments>http://www.gamebuzzard.com/new-xbox-360-controller/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 00:20:43 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Latest Buzz]]></category>
		<category><![CDATA[Xbox 360 News & Information]]></category>
		<category><![CDATA[360 Controller]]></category>
		<category><![CDATA[360 controllers]]></category>
		<category><![CDATA[D-pad]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Microsoft game controllers]]></category>
		<category><![CDATA[play and charge kit]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=355</guid>
		<description><![CDATA[ With many complaints about the D-pad malfunctioning (I for one always have problems with mine) Microsoft has redesigned the D-Pad area (New D-Pad Wireless 360 Controller Video)and this new controller will be part of the new Play &#038; Charge Kit that will launch on November 9. The Cost is reported to be around $64.99. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamebuzzard.com/wp-content/uploads/2010/09/New-360-D-pad-Controller1-150x150.jpg" alt="New 360 D-pad Controller" title="New 360 D-pad Controller" width="150" height="150" class="alignleft size-thumbnail wp-image-362" /> With many complaints about the D-pad malfunctioning (I for one always have problems with mine) Microsoft has redesigned the D-Pad area (<a href='http://www.youtube.com/watch#!v=5sw2iFb8Qlk&#038;feature=related' >New D-Pad Wireless 360 Controller Video</a>)and this new controller will be part of the new Play &#038; Charge Kit that will launch on November 9. The Cost is reported to be around $64.99. It will not be the default controller with the new systems and only available in this kit format – for now. The new D-pad will work from being a “disk” to a “plus” with a twist. Now all we need is a headset that’s worth a dam and audio features that can be heard.</p>
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		<title>GameStop has a Target on it back.</title>
		<link>http://www.gamebuzzard.com/gamestop-has-a-target-on-it-back/</link>
		<comments>http://www.gamebuzzard.com/gamestop-has-a-target-on-it-back/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 03:46:50 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Latest Buzz]]></category>
		<category><![CDATA[Best Buy]]></category>
		<category><![CDATA[GameStop]]></category>
		<category><![CDATA[Target]]></category>
		<category><![CDATA[used game price war]]></category>
		<category><![CDATA[Used Games]]></category>
		<category><![CDATA[used video games]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=349</guid>
		<description><![CDATA[Literally, GameStop is in the crosshairs of super retailer Target department stores. Reported by Colette Bennett at Gamasutra in an effort to beef up its lagging game sales Target is looking to increase floor space for its gaming venue and add a kiosk that will take in video games, cell phones, IPods and IPhones, giving [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamebuzzard.com/wp-content/uploads/2010/08/targelogo-150x150.jpg" alt="Target Buys Used Games" title="Target Buys Used Games" width="150" height="150" class="alignleft size-thumbnail wp-image-350" />Literally, GameStop is in the crosshairs of super retailer Target department stores. Reported by <a href="http://www.gamasutra.com/view/news/30099/Target_Launches_Used_Video_Game_Tradein_Service.php">Colette Bennett at Gamasutra </a>in an effort to beef up its lagging game sales Target is looking to increase floor space for its gaming venue and add a kiosk that will take in video games, cell phones, IPods and IPhones, giving customers instant store credit for any product that Target sells and not just a credit to use towards another game or game accessory. This follows in the foot steps of Best Buy who also launched a similar effort last year but to what success remains to be seen. </p>
<p><span id="more-349"></span></p>
<p>Gamers should be thrilled to hear this and wish Target and Best Buy the best of luck because giving GameStop some serious competition the price of used games can only go up as Target, GameStop Best Buy and others fight for our business. Gone are the days of buying a $59.99 game on Monday and realizing you don’t like it and returning it on Tuesday to GameStop for a $20-$25 dollar credit. Or so we hope!</p>
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		<title>GameStop could go bankrupt</title>
		<link>http://www.gamebuzzard.com/michael-pachter-a-true-visionary/</link>
		<comments>http://www.gamebuzzard.com/michael-pachter-a-true-visionary/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 03:10:47 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Latest Buzz]]></category>
		<category><![CDATA[Digital Downloads]]></category>
		<category><![CDATA[Future of gaming]]></category>
		<category><![CDATA[GameStop]]></category>
		<category><![CDATA[Industry Insider]]></category>
		<category><![CDATA[Michael Pachter]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=338</guid>
		<description><![CDATA[Once again Michael Pachter has stepped out on a limb and taken a visionary stance as only he can to announce that it will be at least 20 if not 25 years before digital downloads replace the CD game format. As reported by James Brightman from the reputable &#8220;Industry Insider&#8221; (a great newsletter BTW that [...]]]></description>
			<content:encoded><![CDATA[<p>Once again Michael Pachter has stepped out on a limb and taken a visionary stance as only he can to announce that it will be at least 20 if not 25 years before digital downloads replace the CD game format. As reported by James Brightman from the reputable &#8220;<a href="http://www.industrygamers.com/">Industry Insider</a>&#8221; (a great newsletter BTW that you should subscribe to) Pachter is quoted saying &#8220;&#8221;Digital distribution will become the norm and completely replace package products in about 20 years, maybe 25… 22% of all households in the U.S. don’t have cable or satellite, so if they don’t have cable or satellite, they probably don’t have high-speed Internet and they’re probably not about to download all their games.&#8221; </p>
<p><span id="more-338"></span></p>
<p>That sounds like a <a href="http://www.industrygamers.com/news/gamestop-to-offer-gaming-portal-website/">PR statement GameStop </a>would say to combat recent analysts questioning GameStop executives on how much longer their business model will be viable and can it survive the age of digital downloads. But it sounds even better coming from the mouth of the noted gaming analysis Michael Pachter from of Wedbush Morgan Securities. Not only is Mr. Pachter considered a top notch analysis but he also has an extensive knowledge about the gaming industry so investors and shareholders alike are very happy to hear that he believes digital downloads of games is 20+ years away.</p>
<p>I on the other hand don’t agree with Michael Pachter. In fact nothing could be further from the truth. Here is my prediction &#8211; Within the next 5-7 years 80% of all games on all platforms will be downloaded. GameStop unless it changes its business model will no longer have a business. Okay now that I have come out with my own prediction let me give you some reasons why I feel that way. To start I want to say that I have nothing against GameStop and hope they are successful in migrating their business model to survive the coming age of digital downloads which is upon us and not on the way or in 20+ years, and if GameStop&#8217;s CEO Paul Raines should read this post – look me up for some marketing ideas to keep you GameStop on top.</p>
<p>Here’s the reasons why I feel digital game downloads will replace the CD game format sooner rather than later.<br />
1.	It will be cheaper for the publishers any many levels. No printing costs for the sleeves or plastic case.<br />
2.	Hard distribution costs will be eliminated.<br />
3.	Middleman (i.e.…GameStop, Target other Retailers) will not exist and could lower the actual game cost (not likely) but maybe keep it stable for several more years.<br />
4.	Technology will not slow down and players will demand more from publishers but not in the way many publishers are heading. I will go into more detail about that in another post.<br />
5.	Since the hard drives to many systems are expanding players would much rather download a game instead of have a physical disk that gets lost, scratched or stolen.</p>
<p>There are many other reasons but I think you get my point. Pachter reasoning is that “22% of all households in the U.S. don’t have cable or satellite, so if they don’t have cable or satellite, they probably don’t have high-speed Internet and they’re probably not about to download all their games.&#8221; Heck for that matter I guess he’s saying that it will take those 22% at least 20+ years to get access to cable or high speed internet. I tend to think that maybe they might never get it because 15-20% of all households in the US are near or at the poverty level and simply can’t afford any form of technology in their home except for a TV and many may not even have that. Its funny how this whole scenario reminds me of a business 101 class that I took at Arizona (Go Wildcats) that was called the 80/20 rule. Thanks for reading – now let me have it – OUCH!</p>
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		<title>10 Really Cool Things To Do With Your Xbox 360 That Microsoft Won&#8217;t Tell You.</title>
		<link>http://www.gamebuzzard.com/10-really-cool-things-to-do-with-your-xbox-360-that-microsoft-wont-tell-you/</link>
		<comments>http://www.gamebuzzard.com/10-really-cool-things-to-do-with-your-xbox-360-that-microsoft-wont-tell-you/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 01:08:03 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[HOW TO>>]]></category>
		<category><![CDATA[Latest Buzz]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=44</guid>
		<description><![CDATA[Originally written by Alec Meer at techradar.com  news section &#8221;10 Xbox 360 tricks Microsoft doesn&#8217;t tell you&#8221;, is a great article that I ran back in &#8216;08 and got alot of good feedback from so I have republished it for any new viewrers who didn&#8217;t see it. This article demonstrates why the Xbox 360 is such a [...]]]></description>
			<content:encoded><![CDATA[<p>Originally written by Alec Meer at <a href="http://techradar.com">techradar.com</a>  news section &#8221;10 Xbox 360 tricks Microsoft doesn&#8217;t tell you&#8221;, is a great article that I ran back in &#8216;08 and got alot of good feedback from so I have republished it for any new viewrers who didn&#8217;t see it. This article demonstrates why the Xbox 360 is such a powerful choice for gamers to choose when buying a game console. Now with the recent price cuts (Xbox 360 Pro $199) makes picking a console game that much eaiser. Here is the article and also visit their site it has alot of valuable and interesting information in it.<span id="more-44"></span></p>
<div class="articleBody">
<p><strong>1. Connect your Xbox 360 to two screens at once</strong></p>
<div>
<p>If you&#8217;ve got one of the component/composite dual video cables – the one that comes in the box with most 360s – you can have your console display its gamey goodness on two TVs simultaneously. The trick is to flick the cable&#8217;s switch to Standard Definition but hook up the composite (yellow) cable to one screen and the component (the red, green, blue) cables to another. It won&#8217;t be high-def, but it could be handy if you&#8217;re staging a mini LAN party and want to set up a display for bored spectators to point their eyes at.</p>
<p><strong>2. Play your own music in original Xbox games</strong></p>
<p>That you can fire up your own MP3s during a 360 game is common knowledge (and re-soundtracking moody horror games with the Benny Hill theme tune never stops being funny), but it doesn&#8217;t work if you&#8217;re playing a title from the original Xbox. There&#8217;s a way around it – start playing your album or playlist <em>before</em> you load the game, and it&#8217;ll keep on playing once you do fire the title up. The game&#8217;s own music won&#8217;t be muted, however, so if you can&#8217;t do that in its settings you&#8217;ll go mad from the weird cacophony.</p>
<p><strong>3. It can write its own blog</strong></p>
<p>Ah, the internet – founded upon crazy men making crazy things for free. Such as a blog supposedly written by your 360, based on what you&#8217;ve been using it for. It monitors your Live account and automatically generates entries about what it&#8217;s been up to that day (or what it hasn&#8217;t been up to – expect many posts about neglect if you don&#8217;t turn it on for a while). The tone is very much American geek, but it&#8217;s a fun record of your own gaming habits, and of keeping an eye on what your chums are up to. Get set up at <a href="http://www.360voice.com/">www.360voice.com</a>.</p>
<p><strong>4. Play Xbox 360 games online for free – without a Live account</strong></p>
<p>That you have to pay a subscription for online gaming, something that&#8217;s free on other consoles and on the PC, is perhaps the 360&#8217;s greatest bugbear. Stage your own form of peaceful process by playing online without paying a penny. You&#8217;ll need <a href="http://www.teamxlink.co.uk/">XLink Kai</a>, a free app you run from a PC on the same network as the console that tricks the 360 into thinking the internet is a LAN.</p>
<p>So it&#8217;ll treat remote opponents as though they&#8217;re in the same room as you – and you don&#8217;t have to pay for local multiplayer. Clever! One snag – Microsoft has set the 360 to boot out anyone with a ping higher than 30ms, so you&#8217;ll have to be selective about who you play with. Local chums are best, not your Chinese penpal.</p>
<p><strong>5. Interact with your Xbox 360 music</strong></p>
<p>Hit X whilst playing a music CD or file (whether from the 360&#8217;s hard drive, an MP3 player you&#8217;ve plugged in, or streamed from a PC) and you&#8217;ll enter Psychedelic Wonderland. Well, some artful visualisations, anyway. Grab a controller or two (or up to four, as it happens) and start moving thumbpads and pressing buttons to interact with the crazed shifting colours. There are actually some fairly elaborate controls – read the full manual at <a href="http://www.llamasoft.co.uk/x360manual.php">http://www.llamasoft.co.uk/x360manual.php</a>. Good at parties, this.</p>
<p><strong>6. Connect your Xbox 360 to a wireless network without an official adaptor</strong></p>
<p>The good news is you don&#8217;t have to drop £50 on Microsoft&#8217;s offensively overpriced Wi-Fi adaptor. The bad news is you&#8217;ll need a laptop with W-Fi to do it. Head to Control Panel – Network Connections (In Windows XP) or Network &amp; Sharing Center – Manage Network Connections (in Vista). Select the Local Area Connection and the Wireless Network Connection at once, then right-click and hit &#8216;bridge connections&#8217;.</p>
<p>Disconnect then reconnect to your wireless network, run a network cable from the laptop&#8217;s Ethernet port to the 360&#8217;s, and you should be good to go. Unfortunately, you may have to remove the bridge (repeat the above process and you&#8217;ll see the option) whenever you want to browse the net with the laptop.</p>
<p><strong>7. Play music from your iPod</strong></p>
<p>Not a secret as such, but Microsoft doesn&#8217;t exactly shout about the fact it plays nice with a device made by uber-rival Apple. Hidden in the depths of the Marketplace, you&#8217;ll find a teeny download called &#8216;optional iPod support&#8217;. Once you&#8217;ve grabbed that, plug in your iPod (iPhones aren&#8217;t supported yet, sadly) and head to the Media Blade. You&#8217;ll see your pod appear there, and can now browse its music by album, artist, genre or whatever. It&#8217;ll also charge via the USB port, usefully.</p>
<p><strong>8. Reset your Xbox 360 video settings</strong></p>
<p>Remember this one if you&#8217;re in the habit of carrying your console to chum&#8217;s houses and hooking it up to different displays. It can end up trying to output the wrong signal, so you can&#8217;t see anything or get a flickering screen. Fortunately, there&#8217;s a fairly simple fix if this happens. Remove any discs from the tray and turn the thing off. Then turn it on using a gamepad. As it boots, hold down the Y button, then hit and hold the right trigger. The video settings will reset to default, and you&#8217;ll stop your sobbing.</p>
<p><strong>9. Play any media file, plus online videos on your Xbox 360</strong></p>
<p>Free app <a href="http://tversity.com/">Tversity </a>neatly sidesteps the pointless video/audio restrictions Microsoft, Sony and Nintendo alike slap on their consoles, making them able to play any format. Again, you&#8217;ll need a PC on the same network, but it&#8217;s a simple matter of installing the program and having it scan the folders you keep your media in. It&#8217;ll replace the standard network file-sharing system Windows uses, but behaves pretty much the same way at the 360&#8217;s end. As well as that, it&#8217;ll convert unsupported files on the fly – though you&#8217;ll need a pretty beefy PC to do this with large video files, otherwise you&#8217;ll be waiting ages. You can also add online video URLs on the PC&#8217;s end – including Youtube – and then access those from the console.</p>
<p><strong>10. Use any HDMI cable and still get digital surround sound</strong></p>
<p>Though the newer 360s have an HDMI output for optimal video quality, they&#8217;ve built the ports in such a way that you can&#8217;t have the standard component/composite video cable, with its crucial optical audio output, plugged in at the same time as HDMI. Instead, you&#8217;re supposed to drop a frightening amount of money on the official HDMI cable with audio adapter. Balls to that. See the big plastic box at the end of the standard video cable that connects to the console? Wedge a knife or screwdriver into the join and twist to pop it off. The result looks messy, but is small enough to plug in alongside a standard, cheapo HDMI cable.</p>
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		<title>Michael Pachter what does he know anyway?</title>
		<link>http://www.gamebuzzard.com/michael-pachter-what-does-he-know-anyway/</link>
		<comments>http://www.gamebuzzard.com/michael-pachter-what-does-he-know-anyway/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 03:42:00 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Latest Buzz]]></category>
		<category><![CDATA[PS3 News and Information]]></category>
		<category><![CDATA[Wii News and Information]]></category>
		<category><![CDATA[Xbox 360 News & Information]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=322</guid>
		<description><![CDATA[According to Wedbush Morgan Securities analyst Michael Pachter, the future of online multiplaying will be a “pay as you play” business model. He doesn’t offer any specifics about what exactly gamers will be charged or paying for other than this brilliant insight “We see this (free online play) as a continuing problem, and think that [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamebuzzard.com/wp-content/uploads/2010/08/Michael-Pachter.jpg" alt="Michael Pachter" title="Michael Pachter" width="140" height="100" class="alignleft size-full wp-image-324" />According to <a href="http://www.industrygamers.com/news/activision-must-start-charging-for-call-of-duty-online-play-says-pachter/">Wedbush Morgan Securities analyst Michael Pachter</a>, the future of online multiplaying will be a “pay as you play” business model. He doesn’t offer any specifics about what exactly gamers will be charged or paying for other than this brilliant insight “We see this (free online play) as a continuing problem, and think that unless and until the publishers come up with a business model that appropriately captures the value created by the multiplayer experience, we are destined to see a migration of game playing away from packaged goods purchases and toward multiplayer online. While the shift has been great for consumers, who are enjoying an unprecedented, and largely free, game experience, it has been devastating for publishers and shareholders, who are seeing sales and profits decline created by the multiplayer experience.” says Pachter.</p>
<p><span id="more-322"></span></p>
<p>It seems that Pachter doesn’t really understand the “gamer’s experience.” I wonder how many hours he plays on or offline on a regular basis. The huge oversight on Pachter’s insight is that the online gaming experience is created by the players themselves and not the game. The game itself is only a canvas that players are able to express themselves through. It’s the co-op style of play that made the classic arcade games form the 80’s and 90’s so hugely popular. Players back than frequented arcades to challenge other players and compare their skills, trash talk, and socialize with fellow game’s, that is what made the experience so satisfying and original. If you had to pay to get in an arcade at that time no one would have gone in on a consistent basis.</p>
<p>Using only the top “franchise games” as targets for paying to play online could have very serious repercussions to the publisher. Gamers could backlash against them and go to another format or game, its just not worth the risk and would be irresponsible to the “publishers and shareholders” to jeopardize a smash hit. Many publishers and shareholders should embrace the gamer audience and thank the 28 million gamers who play their game!</p>
<p>Once a developer/publisher is able to produce a game that has no programming flaws or quirks and servers that don’t crash and slow down under heavy loads and can offer additional benefits like new map packs and perks/plays and other add ons that the gamer can decide on which ones he wants to purchase than they might consider a option for “pay and play.” Until than grab a game Michael Pachter and play it for 10 hours or more to understand what makes a game great.<br />
PS-Even Infinity Ward and Activision don’t know what drives their games if they where even considering this. It’s sad when a company can be incredibly successful in spite of itself</p>
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		<title>PSN Expansion-Worth the wait or too late?</title>
		<link>http://www.gamebuzzard.com/psn-expansion-worth-the-wait-or-too-late/</link>
		<comments>http://www.gamebuzzard.com/psn-expansion-worth-the-wait-or-too-late/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 22:05:56 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Latest Buzz]]></category>
		<category><![CDATA[PS3 News and Information]]></category>
		<category><![CDATA[Wii News and Information]]></category>
		<category><![CDATA[Xbox 360 News & Information]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=316</guid>
		<description><![CDATA[Sony Entertainment Chief Kaz Hirai announced plans to create a new studio called Sony Network Entertainment which he will head in an attempt to unify all the Sony PSN content/products under one roof. Hirai wants this new expansion to reach beyond the traditional gaming platform to include the network enabled Blu-ray players, Sony Bravia TV’s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamebuzzard.com/wp-content/uploads/2010/01/ps3xbox2.jpg" alt="ps3xbox" title="ps3xbox" width="135" height="91" class="alignleft size-full wp-image-319" />Sony Entertainment Chief Kaz Hirai announced plans to create a new studio called Sony Network Entertainment which he will head in an attempt to unify all the Sony PSN content/products under one roof. Hirai wants this new expansion to reach beyond the traditional gaming platform to include the network enabled Blu-ray players, Sony Bravia TV’s and Sony PCs. Hirai’s goal is to deliver “a single user login and experience to all product lines.” Back in June when Hirai first announced the expansion many industry analysts felt like this expansion was the catalyst that the PSN needed to bring it to the level of Xbox Live and compete head to head. The video service to TV’s Blu-ray devices should come online by next month.</p>
<p><span id="more-316"></span></p>
<p>With PS3 new ad campaign in full gear during the Holidays as the “Do Everything” system Sony has clearly set it sights on the Xbox 360.  Personally I think Sony products and their proprietary technology that they develop is often years ahead of most competitors but in this instance maybe its two little two late. Yes I own a 360 and prefer it over my PS3 (Metal Gear Ltd.) not because I think the 360 is better but because the online experience is so much easier and I feel of better quality. I think both offer great games and great graphics but for online gaming the 360 I would say is the winner.</p>
<p>What Xbox Live has been doing (1st with Netflix) with all media content PSN is now just starting. With the recent server issues revolving the Modern Warfare 2 release and the servers crashing on opening day is not acceptable. Sony blames Activision yet Activision claims it wasn’t them, either way the PSN looks bad. There where no issues that I am aware of with the 360 servers. That’s not to say that the 360 doesn’t have its own set of issues (RRD) but for the most the Xbox Live experience and content has been very smooth. Before you jump all over me claiming I’m an Xbox fan understand that we all need to have choices when it comes to gaming and online content and in order for Xbox and PSN to continue and improve their services for us we need them both in the picture along with the Wii.</p>
<p>Because of the Wii run away success with motion activated controllers and games we will sooner than later experience Xbox and PS3 versions. By some accounts almost 2 years ahead of schedule if it where not for the Wii. My only concern is that the PSN improved its current online gaming integration before moving onto other product lines. Despite being a free service currently I feel many users would pay for the service if it was vastly improved. – Game On</p>
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		<title>Gamers Need Cash?</title>
		<link>http://www.gamebuzzard.com/gamers-needed/</link>
		<comments>http://www.gamebuzzard.com/gamers-needed/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 04:40:49 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=313</guid>
		<description><![CDATA[As 2010 sets of GameBuzzard.com would like to have more input from actual gamers. If you are a gamer and have a good command of the English language we would like to hear from you. Specifically we would like to have gamers contribute articles on game reviews, glitches and equipment. If we use you article [...]]]></description>
			<content:encoded><![CDATA[<p>As 2010 sets of GameBuzzard.com would like to have more input from actual gamers. If you are a gamer and have a good command of the English language we would like to hear from you. Specifically we would like to have gamers contribute articles on game reviews, glitches and equipment. If we use you article you will get full credit for it and we will also pay you $10/ article. So now you can get paid for playing games. Also check out <a href="http://www.gamerrated.com">Gamerrated.com </a>and help us by rating some games.</p>
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		<title>NBA Jam &#8211; A Classic Reborn</title>
		<link>http://www.gamebuzzard.com/nba-jam-a-classic-reborn/</link>
		<comments>http://www.gamebuzzard.com/nba-jam-a-classic-reborn/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 05:51:07 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Latest Buzz]]></category>
		<category><![CDATA[PS3 News and Information]]></category>
		<category><![CDATA[Wii News and Information]]></category>
		<category><![CDATA[Xbox 360 News & Information]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=307</guid>
		<description><![CDATA[Ea Sports announced on Monday that they have acquired the rights to NBA Jam, a classic arcade game from the early 90’s, and plans on releasing it exclusively for the Wii. NBA Jam was such a huge hit in the arcades that fights where reported breaking out over who was next to play. NBA Jam [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamebuzzard.com/wp-content/uploads/2010/01/NBA-Jam7-150x150.jpg" alt="NBA Jam" title="NBA Jam" width="150" height="150" class="alignleft size-thumbnail wp-image-308" />Ea Sports announced on Monday that they have acquired the rights to NBA Jam, a classic arcade game from the early 90’s, and plans on releasing it exclusively for the Wii. NBA Jam was such a huge hit in the arcades that fights where reported breaking out over who was next to play. NBA Jam also set many coin-op records for money collected at the time. </p>
<p><span id="more-307"></span></p>
<p>If you’re too young to remember the game, KLOV has all the information you need to see how great a game it was. It has all the old school great players in it and many of the stars of that era bought one personally for their home. Michael Jordon and Gary Payton didn’t want to be in original game but once they saw the popularity of NBA Jam they begged to be in it. Shaq even bought two games, one for his home and one to take on the road as he traveled with his team from city to city. Mark Turmell, the games creator, was brought in to assist in revamping the game and shares more little know facts of the original NBA Jam game on EA’s website.</p>
<p>My excitement for this new NBA Jam game was short lived when I read that the game was being exclusively made for the Wii. Nothing against the Wii but considering the average age of a gamer is 30 it just doesn’t make sense. The Wii is targeted towards the young crowd not core gamers who in fact have been propelling game development more than any other gaming sector. With y/y sales up over 17% in core game software development I don’t understand how EA can afford not to include the 360 and PS3 in it plans. Being an “older gamer” and remembering playing the original arcade version I would buy the game out of pure interest and share it with my kids. Many of the “core gamers” are slightly younger but I believe they would buy it as well. Let me know if I am wrong by taking the poll.</p>
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		<title>Pirated Game Of the Year Award Goes To?</title>
		<link>http://www.gamebuzzard.com/pirated-game-of-the-year-award-goes-to/</link>
		<comments>http://www.gamebuzzard.com/pirated-game-of-the-year-award-goes-to/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 03:12:54 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Latest Buzz]]></category>
		<category><![CDATA[Wii News and Information]]></category>
		<category><![CDATA[Xbox 360 News & Information]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pirated video games]]></category>
		<category><![CDATA[torrentfreak]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=261</guid>
		<description><![CDATA[Not only has Call of Duty &#8211; MW2 set all time sales records (at last count over 5.1 million copies or $575 million in sales volume) it should come as no surprise that Modern Warfare 2 was the most pirated game on the XBOX 360 and PC versions of the game. Torrentfreak reports that over [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamebuzzard.com/wp-content/uploads/2010/01/modern-warefare-2-150x150.jpg" alt="modern warefare 2" title="modern warefare 2" width="150" height="150" class="alignleft size-thumbnail wp-image-262" />Not only has Call of Duty &#8211; MW2 set all time sales records (at last count over 5.1 million copies or $575 million in sales volume) it should come as no surprise that Modern Warfare 2 was the most pirated game on the XBOX 360 and PC versions of the game. Torrentfreak reports that over 950K illegal downloads for the 360 and over 4.1 million on the PC. Prototype was second with 810K for the 360 and 2.35 million for the PC. Surprisingly Street Fighter IV (remember that one from the 90&#8217;s?) that comes in third at 840K for the 360 and 1.8 million on the PC. The Wii New Super Mario Bros. experienced 1.150 million illegal downloads followed next by the Wii Sport Resorts with 950K.</p>
<p><span id="more-261"></span></p>
<p>Taking a look at the top 5 downloaded games for the 360 there where 4.13 million illegal games downloaded or approximately an additional $250 million in sales. Interesting no data was provided on the PS3, which begs the question &#8220;why&#8221;. Does Sony’s proprietary game architecture make it more difficult to crack? If anyone knows let us know.</p>
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		<title>The best video game to buy is?</title>
		<link>http://www.gamebuzzard.com/the-best-video-game-to-buy-is/</link>
		<comments>http://www.gamebuzzard.com/the-best-video-game-to-buy-is/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 21:10:11 +0000</pubDate>
		<dc:creator>Top Buzzard</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
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		<guid isPermaLink="false">http://www.gamebuzzard.com/?p=258</guid>
		<description><![CDATA[So what exactly is the best video game to buy? Well that depends on what you read or who you ask. If you like to read the game reviews that are written in the gamer magazines the answer is easy. Often times the game that is most heavily advertised and promoted will usually have a [...]]]></description>
			<content:encoded><![CDATA[<p>So what exactly is the best video game to buy? Well that depends on what you read or who you ask. If you like to read the game reviews that are written in the gamer magazines the answer is easy. Often times the game that is most heavily advertised and promoted will usually have a good review about it. After all the editors don&#8217;t want to bite the hand that feeds them and with advertising budgets shrinking in all media forums I&#8217;m sure there is some correlation to the rating a game gets. I am not suggesting that the editorial staff will compromise their integrity on reviewing a game but since it all is subjective to a certain extend maybe the terminology used to describe a game might not come out so harsh or a 6.5 might get rounded up to a 7 or 7.5. </p>
<p><span id="more-258"></span></p>
<p>You can also visit the independent gamer web sites and read their reviews. If they are not sponsored by any game publishers and are committed to gamers you can get a fairly honest review of most games. One of the sites that I like to visit for all types of information on gaming is <a href="http://www.gamasutra.com/">gamasutra.com</a>. It’s not about game reviews but more on what is going on in the industry. It’s also a great resource for those wanting to get into the gaming business. If you know of other game review sites let us know and we will post them. This brings us back to the reason I started this post. How do you know what the best games are to purchase? </p>
<p>According to a recent study by Waggener Edstrom Worldwide and its partners, all you need to do is ask a friend. That’s right word-of-mouth was the most influential form of getting a game to be purchased. The study gathered information using Moments of Influence™ proprietary research tools and was conducted during the month of July consisting of 507 video gamers. The research data showed that friends where twice as likely to influence the purchasing decision on a video game over traditional retail, online demos, reviews and other forms of advertising and promotions. The initial opinion I expressed over the other forms of media bias was born out in the survey as friends where also among the most trusted form of influence. From the research it seems that the 12 billion dollar a year industry wastes a lot of money trying to influence gamers to buy their games. You can read more on this startling research at <a href="http://waggeneredstrom.com/news/press-releases/188">Waggener Edstrom Worldwide</a>.</p>
<p>The bottom line is that we the gamers still have a major voice in the games that are made and played more so than we think. In fact this research strongly reaffirms my belief in that the gamers who actually play a game from top to bottom and really get into the game play should be the ones reviewing the games. A site like <a href="http://www.gamerrated.com">gamerrated.com </a>is a great website that gives the power back to gamers. Here you can rate the video game from being the “bomb” to “it sucks” and also leave comments about the game. Check out <a href="http://www.gamerrated.com">Gamer Rated.com </a>and empower yourself!</p>
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